07-01-2014, 07:30 PM
(07-01-2014, 05:06 PM)Jester Wrote: Which raises the question: Are classic nonstrategic "games" like Candy Land and Snakes and Ladders "games" at all?I never felt "good" about games where 100% of the outcome was either predetermined or based upon chance. I would say even in more popular card games, chance can give you a bad hand, but you may still win depending on how well you play it, and how badly your opponents play theirs.
Then again, I don't really enjoy the 2D scrolling action games like Mario, because they depend almost entirely upon real time hand eye coordination skills. They feel too skill based.