10-01-2012, 02:41 AM
(09-21-2012, 03:28 PM)Frag Wrote: From rerolling a few times, I can say that Elite difficulty at least early going is vastly determined by your loot luck. Also, Elite + Melee is hard, probably overtuned.
I downloaded the Demo to see if it was something I wanted to invest the $20 in now or wait till I had an opening in games and maybe a sale. Elite + Melee is incredibly fun until you see a boss monster. Then it is a lot like playing D3 only if every champ pack was Immune Minion. You run around in circles desperately trying to regen your health while hoping some small amount of your damage is actually getting to the boss. This is overly exacerbated by the fact that (at least the early stages in the demo) nearly every boss you come across has the ability to summon minions...
I played Elite with the Engineer up until I got to Mordok (sp?) at which point there was just no way I could do anything to this huge room full of mobs with the crap gear I had attained. After getting frustrated at that point I dropped it down to Veteran and was entirely disappointed by how easy that mode was. Maybe it was just luck but by the time I got to Mordok again I was decked out in a bunch of set gear and had a massive wrench that did nearly 200 dps.
I've only played the one character so far, but I'm not all that impressed with the skill choices and I'm constantly feeling like there is no reason to invest into a lot of the activated skills as long as I can put points into these passives. Maybe down the line when I get more of an idea of how builds will work some of the skills will seem more interesting but so far the combat and gameplay put forth in the early stages of the game is simply boring.