Patch 1.0.4 Preview: Barbarian
#3
I don't like the straight buffing. The issue is that you need a certain amount of utility... Frenzy is attractive not only for the damage, but because between that and sidearm you get significantly more life on hit than any other generator except cleave when it hits lots of enemies. None of the listed buffs change this fact. It means people can play around with the others, but unless something else changes, like lifesteal becomes more available or gets a small buff, I think people will still come back to Frenzy strictly for the utility of it.

I do like fury spenders potentially making 2H more viable, I'm not sure how much it will help. Ultimately, LoH scaling is what kills 2H.
I did watch a stream of a guy using 2H in Act III inferno. He died a lot, but still killed stuff at an incredible rate. Earthquake is downright enormous spike damage and WoTB is good for every spec as well, he'd basically find a pack, pop these and destroy the whole screen, then find the next pack and run away until his cooldowns came back up. It worked, but was really glass cannon-ey. I think it will take a small buff to lifesteal to really make 2H on the same level as 1H.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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Messages In This Thread
Patch 1.0.4 Preview: Barbarian - by swirly - 08-16-2012, 07:45 PM
RE: Patch 1.0.4 Preview: Barbarian - by Athenau - 08-18-2012, 11:48 PM
RE: Patch 1.0.4 Preview: Barbarian - by Concillian - 08-21-2012, 03:37 AM
RE: Patch 1.0.4 Preview: Barbarian - by Athenau - 08-21-2012, 11:42 AM
RE: Patch 1.0.4 Preview: Barbarian - by Athenau - 08-21-2012, 04:27 PM

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