07-28-2012, 11:45 AM
(07-27-2012, 08:10 PM)Taem Wrote: So what makes something worth the value? A $15-dollar a month subscription to a online game? Purchasing items from auction-houses spending maybe $15-a-month? Purchasing and defeating new video games every month for $60. Individual preference I presume.Yes. Purely viewed as entertainment budget.
Quote: So what was wrong with item stores back in the D2 days? Just because Blizzard didn't back them then doesn't make them alright now, does it?It is almost as bad as gold farming/selling in WOW. GF is worse since it disrupts the MMO environment in the areas they are exploiting which are not instanced.
My problems with "black market" D2 item selling are manifold, but key are; 1) it was against the TOS and player who bought those items risked losing their accounts if caught, 2) it exposed the player to fraud, and theft, 3) it created a market for the cracking/abuse of duping.
I don't like the RMAH on DIII, but given their defense of having it to prevents the 3rd party abuse is the only valid argument I've heard. I'd almost believe it was a purely noble gesture if Blizzards cut of the auction profits were lower, or used charitably.
I won't use the RMAH, but I'm a live and let live kind of person. If others participate, then that is there thing. Much like prostitution really. I personally can't justify spending $200 real dollars on a something I could get for free (given time and luck).