(07-03-2012, 07:48 PM)Kurosu Wrote: So if people are willing to make that effort, I don't see what the problem is with giving them the reward of better loot for it.
The issue is that you're rewarding people for doing something painful. (unless they are running a script.) That's the same reason that urn runs and chest MF were hit. A good progression game isn't just about the carrot, it's also about the jogging to catch the carrot itself having some value.