Hotfix 6/28 -- Item drop rate changes
#23
I don't really agree with most of the thread. Inferno did just get two times easier, and will be beaten in half the time. It's gear dependent, double the gear, double your power. My concern is why they decided to drop the tough act and suddenly cut Inferno in half. Did they have that little confidence in their original choices? Are they just slapping together whatever they can as quick as possible to keep players? In the latter case, they don't have time to fix "real" problems carefully, they just have to throw out what they can. But what kind of data are they collecting that has them abandoning their original design so quickly?
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RE: Hotfix 6/28 -- Item drop rate changes - by FoxBat - 06-29-2012, 11:43 AM

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