Hotfix 6/28 -- Item drop rate changes
#21
(06-29-2012, 04:04 AM)MongoJerry Wrote: Good lord, people. Blizzard has nerfed Act II and III by 40% and made high level rares rain down on players like Christmas, and you're still complaining. Other than DH's, who need and I expect will get a lot of love in the 1.1 patch, start playing the game already. Blizzard has already said exactly what they want Inferno to be about -- killing champ and boss packs and occationally a boss after you get enough Nef stacks. The game is approaching this. Stop with the relentless complaining already. Start talking about how you're building your characters to succeed rather than bitching about how you can't do what lots of other people are able to do.

Regarding specifically this thread, you now get 10 billion rares per run, only a few of which are really good. Welcome to the world of the random number generator. If there weren't lousy items, you wouldn't know you got a great item. And, if you get a lot of lousy items, churn them into salvage material and try for a good item that way.

And if you bought a whole bunch of top of the line items off the AH, don't be surprised if it takes a while for you to get something that beats the items you bought. I thought the whole complaint was that it was impossible to progress without going onto the AH. Well, now, you get so many rares, you have no excuses anymore even if you don't use the AH. And if you do use the AH, there will be a *lot* more top level items becoming available for cheaper now. So, stop with the relentless complaining already.

Thanks for missing the point! The complaint was not towards nerfing inferno or changing drops. It's nice to have more drops. That part was easily appreciated. The thing is that the changes Blizzard has been making are huge and honestly, pretty reckless. Having drops be utterly crap and having drops be too easy to get are both sides of the same bad coin. The effects to the economy and players is huge, but especially for those that are struggling-- hell, I'm not that affected, but it would sure suck if those changes hit me earlier.

We are hoping for something a bit more fine tuned and patient, not wide spreading changes (such as the massive IAS nerf and repair costs) that clearly weren't tested that doesn't give people time to find proper balance. So , Blizzard knowing best? There's no reason to think so.

Also, about planning characters to succeed? What's the point? The moment anyone finds anything that works, they remove it from the game anyways. :p If anything, the more solid plan would just be to collect more gold and well... wait and see until the storm subsides and they calm down a bit.
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RE: Hotfix 6/28 -- Item drop rate changes - by Archon_Wing - 06-29-2012, 08:34 AM

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