06-27-2012, 02:15 PM
There was a game that I can't properly recall the name of which was the predecessor of Torchlight and Mythos, but had similar elements - you had a pet, fishing, et cetera. But it also had an infinite dungeon. I remember reading tales of "deep divers" who were on level two million something (admittedly having gotten down there via skipping levels through console commands, but they had the stats to survive) which featured some ridiculously large numbers. Or the Disgaea series would be another example - Blizzard could pretty easily piece together a storyless random dungeon generator and a 999 level cap if they wanted.