06-17-2012, 09:26 PM
(06-17-2012, 09:10 PM)Elric of Grans Wrote: Thanks for the confirmation. I bet the fact that everyone gets their own drops and can share is the source (if the Wizard gets a fantastic Barbarian drop he can pass it along).
I think that this is the likely cause of it since most groups go for diversity and are often made up of friends. The sharing in these cases effectively give a player 2 to 4 times the opportunity to get an item that would be an upgrade as they would have playing solo. Throw in that a group even without real synergy can often roll over a lot of things if they all stay close together can make burning through the zones a fairly quick affair compared to solo, an even bigger case of seeming to get items more quickly.
The up grade aspect does not always come out strong when there is class overlap in the group though. Such as the all Witch Doctor group that four of us were doing today. Mobs usually went down very fast in the chaos of what we were doing, but there was not usually a lot extra gear to exchange unless we found a downgrade for ourselves and what was a boost for someone who still had gaps in their gear.