Patching 1.0.2c -- potentially nerfed mob damage
(06-17-2012, 12:13 AM)TheDragoon Wrote:
(06-16-2012, 11:49 PM)Lissa Wrote: I suggest you learn what the definition of Software Quality Assurance is.
Reading that definition, it sounds very generalized for software development and not necessarily representative of game development. Also, that definition sounds like the type of thing that everyone would be considered to play a part in, not just the people whose job titles or responsibilities are related specifically to "quality assurance."

That sounds like why you are getting pushback from people, they are noting that the actual people with a QA job title don't do what you're talking about. Given your linked definition it sounds like you're not really arguing that QA has gotten worse, but game development, in general. Is that what you're really getting at?

Because the company I worked at for 2 years was a software shop for developing software for some of the Natinonal Institute of Health programs and when they did QA, it wasn't, "OMG, find bugs and fix!" it was, "how do we make the software better for the people that are using it?" That's true QA, it isn't just fix bugs, it's fix bugs, determine features that are useful and an improvment, create a GUI that is functional and easy to use, that's what QA is about, making the product better. And what I listed is the standard practices as set down for SQA which a number of businesses follow (hell, there's a number of certifications that businesses can get and are required to get in some cases like CMMi, SCAMPI, ITIL, and such). Everyone that is creating the piece of software is performing QA, it isn't one small group, it's everyone involved from the tester, to the developer, the technical writer, to even the project manager, they all are involved with QA of the product.
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RE: Patching 1.0.2c -- potentially nerfed mob damage - by Lissa - 06-17-2012, 03:50 AM

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