Patching 1.0.2c -- potentially nerfed mob damage
As some others sometimes say in jest, "you're playing a beta version of a game right now".
I don't think this is entirely true as you've gotten a finished game (its quality is besides the point), but there is a core of truth in it.

I think the game is very polished in some areas, such as the overall presentation (GUI, statistic screens and similar), there are also many things that don't seem to have been tested or thought about, at least not sufficiently.
Skills such as Strafe which burns through your entire hatred pool within seconds but does insignificant damage compared to hatred generators even, this is simply sloppy.

If anyone even bothered to use this skill for 5 minutes to clear a few packs of monsters with it, it would've been easily spotted that a skill such as this is very sub-par.
Call it a design flaw, quality assurance miss, or anything else, it's just sloppy.

There have some people on these boards that theorize Blizzard is using the player feedback in these early months to re-tune the balance of the skills, characters and game difficulty, so I'm hoping that Blizzard will actually listen to the rational feedback and adjust the game accordingly.
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RE: Patching 1.0.2c -- potentially nerfed mob damage - by Kurosu - 06-16-2012, 10:02 PM

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