Patching 1.0.2c -- potentially nerfed mob damage
#66
(06-14-2012, 07:46 AM)MongoJerry Wrote: I will agree that Invulnerable Minions is pretty ridiculous, and I'm not convinced that the plan of decreasing the health on the IM boss is going to be enough to fix the problem.

I have no faith in the possibility of balancing Invulnerable Minions in it's present form. Their plan is to reduce the health on the Boss mob but that won't fix the issue. There is no happy medium they can attain. Either the health on the Boss is low enough that the fight becomes trivial or the fight is non-trivial and people will just continue to quit-game the second they see them out of frustration.

(06-14-2012, 08:52 AM)MongoJerry Wrote: Is your health at at least 35k and armor at at least 4500? (Mine's at 45k and 5k, respectively in Act 3 hell)

I'm sorry, RedRadical, but I'm able to beat them. I'm not saying they're not a challenge, but you can beat them. It might take some time to get your twitch skills up to speed with using the various defensive skills, though. A lot of the effort with beating lashers and scavengers comes from trying to burn them down as fast as you can. The defensive skills are there in order to buy you time (and get to health globes, if you can). Yes, kiting them doesn't work very well if at all. But distracting them with the fractures and templar, burning them, diamond skinning and burning, hitting health globes and burning, does work.

Perfecting the shoot-n-scoot is also a necessity for Lashers. If you move in timing between shots you can avoid most of the tongue attacks.

Also of note looking back over RR's skill set up is that you have no means of snaring enemies. This is a BIG mistake. If you are going to use an arcane orb based build you really need Temporal Flux. Lose Blur at your level and pick that up. Then you will have Arcane Orb and Magic Missle at the very least slowing them by 30% (possibly more if you use Arcane Hydra, which why wouldn't you? If you have no snare to begin with Venom Hydra is nearly useless.) Also whatever Follower you are using do everything in your power to get them a weapon with Cold Damage on it.
Reply


Messages In This Thread
RE: Patching 1.0.2c -- potentially nerfed mob damage - by Chesspiece_face - 06-14-2012, 08:52 AM

Forum Jump:


Users browsing this thread: 69 Guest(s)