Patching 1.0.2c -- potentially nerfed mob damage
#50
Not that I am disagreeing with you, but it does fly in the face of two core design principles: (1) there should be no `must-have' skills, and (2) as many skills as possible must be viable options. The current situation requires you to use certain skills, which is why everyone is running around with the same defensive skills and little else. If it were up to player skill (which is clearly what Red was pointing out was wrong in Mongo's comment), then there would be no need to use those skills, only the option.
May the wind pick up your heels and your sword strike true.
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RE: Patching 1.0.2c -- potentially nerfed mob damage - by Elric of Grans - 06-14-2012, 06:07 AM

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