Patching 1.0.2c -- potentially nerfed mob damage
#20
(06-13-2012, 01:32 AM)Mavfin Wrote: Putting a cap on the quick-change of games to exploit quest farming, or making a new goblin farming game every 30 seconds, it looks like. D3 version of 'too many instances'. I think it's a good thing.

I also think this is a good thing, since it prevents a lot of exploits. I just ran into this error message while doing some "Wortham runs" -- running the "Doom in Wortham" quest over and over for the experience. I sadly didn't count the number of runs I made before the error message popped nor the amount of time overall. However, I would guess that I made about 10 runs of about 5 minutes each before it popped.
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RE: Patching 1.0.2c -- potentially nerfed mob damage - by MongoJerry - 06-13-2012, 04:18 AM

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