Patching 1.0.2c -- potentially nerfed mob damage
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So 1.0.2c came out today (along with the RMAH) and so far it looks like they have nerfed the difficulty of Inferno Act 1 (haven't tried above that).

I just did a Jailer/Butcher run and didn't die a single time (normally I have to repair atleast once, typically twice). This time I run amounted to 0 deaths and about 1k total in repair costs. Damage from mobs seems to have been lowered overall and mob abilities also look to have taken a whack (although Invulnerable Minions is still in and still the same pita).

Anyone else observing this?
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Patching 1.0.2c -- potentially nerfed mob damage - by Lissa - 06-12-2012, 08:06 PM

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