06-12-2012, 04:33 PM
I'm a little past the skeleton king in Inferno, so I'm not quite up to the butcher, but I've been running this: http://us.battle.net/d3/en/calculator/mo...YXc!ZbYaca
I _really_ wish I didn't need Earth Ally or Chant of Resonance, but my HP is low (~37k with the ally up) and my spirit regen is non-existent without the chant passive. I've gotten rather lucky with gear, as I don't use the AH, and I'm sitting around 9k armor with MoE+Keen Eye+enchantress, plus ~150 all resists. For white mobs, I play like a normal monk, punching a lot and spamming MoE as often as I can. For champions/uniques, though, I switch into kite mode - shift-attack towards the mobs and tempest rush away when they get close. Repeat in a circle. It is oddly like playing a ranged class; my most painful encounters are against mortar enemies and I laugh at the usual banes of melee classes (molten, arcane, plagued, or fire chains) because I'm almost never meleeing. So far, it is working as an effective way of playing with so-so gear and proving a lot of fun.
If I can manage some more hp (my rings/amulets/gloves/boots are all pretty much crap save some life on hit and IAS, which I need) I think I can drop the ally and pick up either Crippling Wave or Blinding Flash to help with more crowd control.
I _really_ wish I didn't need Earth Ally or Chant of Resonance, but my HP is low (~37k with the ally up) and my spirit regen is non-existent without the chant passive. I've gotten rather lucky with gear, as I don't use the AH, and I'm sitting around 9k armor with MoE+Keen Eye+enchantress, plus ~150 all resists. For white mobs, I play like a normal monk, punching a lot and spamming MoE as often as I can. For champions/uniques, though, I switch into kite mode - shift-attack towards the mobs and tempest rush away when they get close. Repeat in a circle. It is oddly like playing a ranged class; my most painful encounters are against mortar enemies and I laugh at the usual banes of melee classes (molten, arcane, plagued, or fire chains) because I'm almost never meleeing. So far, it is working as an effective way of playing with so-so gear and proving a lot of fun.
If I can manage some more hp (my rings/amulets/gloves/boots are all pretty much crap save some life on hit and IAS, which I need) I think I can drop the ally and pick up either Crippling Wave or Blinding Flash to help with more crowd control.