06-12-2012, 05:19 AM
(06-12-2012, 02:10 AM)BellaStrega Wrote: It required two players and a lot of trading, followed by forcing asynchronous rollbacks on each account. This way, money could be traded away and regained or crafting materials could be used and regained while keeping the crafting stuff.
As far as I know, this exploit does not work on US or EU servers. It was described in somewhat greater detail on the diablo.incgamers.com forum.
Ah, forcing asynchronous rollbacks. OK, I can see how in theory that could work.