06-10-2012, 03:14 PM
The ability to have mods. Due to Blizzard's Big Brother security setup, we won't be able to mod this game like the last two. Mods were at least half the fun of D1 (Whee V&K's mod) and definitely kept me interested in huuuuge 1.09-1.10 gap of D2, amongst other times. I must have played at least 30 mods.
We as a community have generally been able to fix what we consider Blizzard's biggest blunders in previous games. Things like PlugY kept the game from becoming an utter hassle and losing its appeal. As long as Blizzard slobs the DRM knob though, we're never going to have this capability with D3. I think that's just a huge mistake on their parts - look what modding did for Doom, Unreal, Neverwinter Nights, et cetera.
I'd have thought that they were aware of the longevity effect mods had on their prior products and have made D3 more mod-friendly, not mod-impossible. Hrm.
We as a community have generally been able to fix what we consider Blizzard's biggest blunders in previous games. Things like PlugY kept the game from becoming an utter hassle and losing its appeal. As long as Blizzard slobs the DRM knob though, we're never going to have this capability with D3. I think that's just a huge mistake on their parts - look what modding did for Doom, Unreal, Neverwinter Nights, et cetera.
I'd have thought that they were aware of the longevity effect mods had on their prior products and have made D3 more mod-friendly, not mod-impossible. Hrm.