05-30-2012, 07:10 AM
(This post was last modified: 05-30-2012, 07:27 AM by FireIceTalon.)
Yes, this only applies to the people in Inferno, since anyone who has not played it yet is in no position to comment on it - whether they agree with me or not. But within that group, I'd say 50% unhappy is being very conservative - I'd venture to say there are quite a bit more who are dissatisfied than those who think it is fine as is. And even if it is 50/50, the people who are unhappy should be catered to, because any change isnt going to effect the people who dont care anyways. Blizz could reduce monster dmg in Inferno by 50%, take out the super cheezy affixes like Vortex, Shielding, and Invulnerable Minions, and there would STILL be plenty of challenge to keep the majority happy.
Also (and this is subjective but I'm not the only one saying it) why is the jump in difficulty from Act 1 to Act 2 so friggin huge? Act 2 is harder than Act 3 or 4, which just doesn't make any sense......although, this is true in EVERY difficulty, though it really only matters with Inferno since that is where the game really starts.
One of my good friends from Germany has already beat Inferno in its entirety (and he was well into Inferno before they nerfed the Wizard), has a char with incredible gear doing over 50K DPS, even he said it was one of the most tedious and unfun things he's done in a game. But at the end of the day, he is a PvP player also, so thus Inferno is kind of a necessary evil. If items were mlvl dependent like in D1 instead of difficulty dependent, we probably wouldnt care so much.
Also (and this is subjective but I'm not the only one saying it) why is the jump in difficulty from Act 1 to Act 2 so friggin huge? Act 2 is harder than Act 3 or 4, which just doesn't make any sense......although, this is true in EVERY difficulty, though it really only matters with Inferno since that is where the game really starts.
One of my good friends from Germany has already beat Inferno in its entirety (and he was well into Inferno before they nerfed the Wizard), has a char with incredible gear doing over 50K DPS, even he said it was one of the most tedious and unfun things he's done in a game. But at the end of the day, he is a PvP player also, so thus Inferno is kind of a necessary evil. If items were mlvl dependent like in D1 instead of difficulty dependent, we probably wouldnt care so much.
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"Your very ideas are but the outgrowth of conditions of your bourgeois production and bourgeois property, just as your jurisprudence is but the will of your class, made into law for all, a will whose essential character and direction are determined by the economic conditions of the existence of your class." - Marx (addressing the bourgeois)
"Your very ideas are but the outgrowth of conditions of your bourgeois production and bourgeois property, just as your jurisprudence is but the will of your class, made into law for all, a will whose essential character and direction are determined by the economic conditions of the existence of your class." - Marx (addressing the bourgeois)