What are your impressions?
#12
I should post a longer diatribe, but I'm itching to play. I'll say this, though: I love the DH. Love love LOVE. I'm halfway through Act II NM, and between almost 10k life and over 1k DPS I am melting faces and surviving everything. When I group play (with TheArchDuke of RB) I'm the tank, if you can believe that, to his Wizard. I can literally wade into (certain kinds of) mob packs and survive until they're all dead. Solo, I can one-shot almost every mob about 80% of the time.

When I entered NM, I was using:
http://us.battle.net/d3/en/calculator/de...Yce!aababa
Bola Shot - Volatile Explosives
Impale - Impact
Caltrops - Jagged Spikes
Companion - Spider Companion
Spike Trap - Bandolier (then Long Fuse)
Sentry - Spitfire Turret

Steady Aim
Cull the Weak
Archery

Now in Act II NM I'm using:
http://us.battle.net/d3/en/calculator/de...Ycd!aabaaa
Bola Shot - Volatile Explosives
Impale - Impact
Caltrops - Jagged Spikes
Companion - Spider Companion
Sentry - Spitfire Turret
Multishot - Fire at Will

Steady Aim
Cull the Weak
Brooding

Most mobs I either Bola Shot or Multishot to death (a couple shots will clear the whole group). Single mobs I fire off an Impale to one-shot them, or finish with a Bola Shot if need be. Large groups, especially challenging monsters, I drop a Caltrops and Sentry, unload with Multishot, and finish stragglers with Bola shot.

The stun from Impale is invaluable for dealing with nasty mobs and bosses. Sentry chews mobs up (especially bosses), and Caltrops simply melts anything it touches. Multishot does such huge damage I can't believe I didn't take it sooner (I didn't like it at first, and Spike Trap was just too fun). Spider Companion adds a slow, increasing my damage as well as keeping stragglers who escape my Caltrops from getting too close - gives me time to Impale them in place.

Overall it's a very fun, rock-solid build that has kept me alive through some VERY nasty encounters. I can't wait to unlock Aid Station and Guardian Turret for my Sentry (not sure which one I'll prefer), and I may change my Companion to either a Boar or a Wolf, but not sure at this point. Full Broadside looks nasty on Multishot, and Arsenal could be interesting, but I think I'll prefer Fire at Will. Chemical Burn and Overpenetration are interesting for Impale, but I doubt I'll use them. Chemical Burn seems the most useful, but I can't imagine giving up that stun.

Anyway, I'll try to add more of my thoughts on the DH later, but now I need to play more. Smile
Roland *The Gunslinger*
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Messages In This Thread
What are your impressions? - by Elric of Grans - 05-17-2012, 09:31 PM
RE: What are your impressions? - by Bizono - 05-17-2012, 10:44 PM
RE: What are your impressions? - by Tuftears - 05-18-2012, 12:06 AM
RE: What are your impressions? - by Mavfin - 05-18-2012, 02:29 AM
RE: What are your impressions? - by mistique - 05-18-2012, 08:09 AM
RE: What are your impressions? - by Mavfin - 05-18-2012, 01:17 PM
RE: What are your impressions? - by ima_nerd - 05-18-2012, 02:26 PM
RE: What are your impressions? - by Lissa - 05-18-2012, 08:12 PM
RE: What are your impressions? - by Bizono - 05-18-2012, 08:24 PM
RE: What are your impressions? - by Mavfin - 05-19-2012, 02:09 PM
RE: What are your impressions? - by Roland - 05-19-2012, 02:21 PM
RE: What are your impressions? - by Mavfin - 05-19-2012, 02:29 PM
RE: What are your impressions? - by Mavfin - 05-22-2012, 04:10 AM
RE: What are your impressions? - by Lissa - 05-26-2012, 03:26 PM
RE: What are your impressions? - by NuurAbSaal - 05-26-2012, 06:44 PM
RE: What are your impressions? - by smegged - 06-02-2012, 01:04 AM
RE: What are your impressions? - by smegged - 06-05-2012, 12:03 PM
RE: What are your impressions? - by Kurosu - 06-10-2012, 05:04 AM
RE: What are your impressions? - by RiotInferno - 06-11-2012, 02:45 PM
RE: What are your impressions? - by Quark - 06-11-2012, 11:27 PM
RE: What are your impressions? - by RiotInferno - 06-12-2012, 01:22 PM
RE: What are your impressions? - by Kurosu - 06-13-2012, 04:37 AM

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