05-01-2012, 07:05 PM
(04-14-2012, 06:34 PM)LavCat Wrote: The downside of magic find is that my level 99 D2 sorceress cannot pick up any items because every inventory slot is a charm of magic find. I hope D3 has a fix for this.In DII I had a spare change of clothes in the Stash for MF gear. I would use the good gear to level, and make progress toward mastery, then once I was comfortable in an area switch out to the MF suit to rinse repeat a few times to see if I could improve my good gear set for further progression. Yes, it sucked to have to do that.
The problem that I see is the fundamental focus on gear over character skill. In the real world (hand to hand combat) any well trained warrior could be in a loin cloth and easily defeat a newb in whatever you wanted to dress them in. In the Blizzards game worlds we are forced to focus on getting the gear ( a nefarious feeder bar version of Monty Haul). I just get a little tired of multi-player games where I can't play with my friends when they aren't dressed just right. Even in paper and pencil RPG's I've always preferred the idea that use of a skill gives you progress with that skill to a diminishing level of mastery (but, maybe never really able to get to 100% mastery). I'm not against gear enhancing skill, but the way I see it, gear should never become the bulk the characters abilities.
Overall, I think the issue would be more of a PVP thing. For PVE, if the past Diablo games are any measure, I doubt you would be impeded too much from progression because you lack a certain L337 item.