04-19-2012, 05:17 AM
(04-19-2012, 01:06 AM)MongoJerry Wrote:That's why I used the word "chump" and not leech. In the D2 example I gave nobody was leeching, but the effort contribution gap was pretty wide.(04-15-2012, 09:03 PM)Mavfin Wrote:(04-15-2012, 04:43 PM)Sir_Die_alot Wrote: Blizzard has already said magic find will average, so weaker classes are going to stack magic find and kind of play the chump to a group of the stronger classes.
I guess if you're planning to play public games, this might be a worry, but I don't plan to play games with anyone I don't know, so I won't have to worry about leeches.
If everyone's magic find is set to an average of the group's magic find, then the "leeches" are in fact helping you. I wouldn't be suprised if some people two box by having one character buffed to the max with killing equipment and another toon buffed with total magic find staying in the background.
Quote:Quote:Out of all the arguments I haven't seen anyone tell me how this is a fun stat. It doesn't increase your attack speed or increase your damage. It doesn't buff or heal or make your enemies weaker. Stat's and skills that do those things are fun. Magic find doesn't do anything like that. It just makes loot better. But this is a circular thing when this becomes the priority on loot, you get more magic find so you can get better gear with more magic find on it... Eventually every character comes to this unless you are playing some weird variant that deliberately avoids the kill-loot, kill-get better loot aspect of the game. Again if someone can explain how that circle is more fun than trying to make the biggest baddest monster killer I would actually appreciate it. Maybe I could enjoy Diablo 3 for more than the fresh storyline with that understanding.
I never hugely stacked magic find on my characters as endless boss or cow level runs weren't that exciting for me. However, I actually like it as a stat. One of the comments I would frequently make to people in game who would twink up and skip content all to run bosses endlessly is, "If you can already beat [insert name of end boss], why do you need better gear?" I just couldn't fathom why people who could beat Baal on 8-player mode would obsessively continue to farm farm farm for that one little bit better charm or item.
However, magic find, while helping the "farm farm farm" groupie, does make it so that you might have to start adding some skill back into the mix, since the magic and gold find items don't help the character become more powerful. So, in effect they make the character less powerful and rewards the character for being less powerful when they kill the boss. I like it.
I could handle magic find as a stand alone stat. But as something that is made to interfere with my monster killing just makes me not like it at all.