04-14-2012, 09:08 PM
(04-14-2012, 07:35 PM)Mavfin Wrote:You don't have to do anything in WoW either. There is nothing in the game that prevents a pvp geared frost mage socketed with all strength gems from joining a raid... except other players. You just have to accept the consequences of doing things in a particular way. In the case of Diablo it means you have to stack what is in essence a null stat in order to be successful in a key aspect of the game (finding items). To use the WoW model again, imagine if stacking resilience boosted your chance to win rolls in groups and raids. You have stacked an otherwise useless stat so you contribute less, but hey you get more stuff!(04-14-2012, 06:34 PM)EspyLacopa Wrote: If you dislike magic find so much. . .why not simply not use it?
That was basically my point. If you don't want it, don't use it. This isn't MMO raiding, where you're required to max X stats or use Y build. This is for *you*, the player to have fun in whatever way makes you happy. Sure, as Conc points out, if you're gimping the team badly, that might be an issue, but, that's about the only thing.
Out of all the arguments I haven't seen anyone tell me how this is a fun stat. It doesn't increase your attack speed or increase your damage. It doesn't buff or heal or make your enemies weaker. Stat's and skills that do those things are fun. Magic find doesn't do anything like that. It just makes loot better. But this is a circular thing when this becomes the priority on loot, you get more magic find so you can get better gear with more magic find on it... Eventually every character comes to this unless you are playing some weird variant that deliberately avoids the kill-loot, kill-get better loot aspect of the game. Again if someone can explain how that circle is more fun than trying to make the biggest baddest monster killer I would actually appreciate it. Maybe I could enjoy Diablo 3 for more than the fresh storyline with that understanding.