04-03-2012, 11:41 PM
I found the ambiance and starting story very reminiscent of Age of Conan. Very visceral. More like Diablo 1 than any other game to come after it. With skills being socketable, and everyone sharing the same passive tree, I'm rather concerned about the cookie-cutter effect, and eventually everyone using the same skills and passives. The economy is decent, and I promise you after level 10 or so, RTM, you never have to worry about purchasing or using an item again, even with trying to stay in tip-top gear in HC, the drops become plentiful enough, it's only an issue if you're playing too cautious the first levels. I think they have a good product, and I'd like to test it more. What they have here is a very decent middle ground between D1/D2, where there are a LOT of traps. It's very easy to make a sub-optimal play experience for yourself, and things are not obvious at all.
I think in the end, the heavier action of D3, as well as the community, is more appealing. We shall see.
I think in the end, the heavier action of D3, as well as the community, is more appealing. We shall see.
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.