(02-15-2012, 01:19 PM)Bolty Wrote: Demo's out. Tried it last night.
I disliked how they sexualized Ashley (she's supposed to be tough, not a supermodel), Wrex's voice sounded wrong on more than one line, and the UI elements seemed too small at a high resolution ("where's my targeting reticule?"). Otherwise, it was thoroughly enjoyable, and the battle system was very similar to ME2. Anderson looked older, more haggard, as you'd expect him to.
They seem to use music less than in the previous ME games. There were long stretches without any music to set the tone, whereas music is almost a constant no matter where you are in ME1 and ME2.
My question is this, given what you've seen in the demo, minus Ashley (:p), have you changed your opinion on whether you'll pick it up immediately or wait still?
(02-15-2012, 06:45 PM)Gnollguy Wrote:(02-15-2012, 02:16 PM)Jester Wrote:(02-15-2012, 01:19 PM)Bolty Wrote: I disliked how they sexualized Ashley (she's supposed to be tough, not a supermodel)...
No kidding. Ashley is one of my favourite characters from the whole series, and they seem to have gone in the wrong direction with her. I'll reserve judgement until I see the whole thing, but I don't like the redesign.
Yeah when I saw her in the first cut scene deal my first thought was "What it Miranda doing here? Oh wait that's Ashley? Ohhhhh Kay" But like you we'll see.
While I do like the equipment system of ME2/3 better than 1 (as Bolty has already commented on) I actually liked the ME1 story better and I have a stronger attachment to the characters from it than the ME2 ones (of course there was a lot of crossover). So I'm hoping they give a decent reason for the Ashley redesign and we can get a bit more on the Liara changes that came in ME2. I know they did cover some of it but I'd still like more on it.
I haven't finished the ME3 demo yet, just played the first part on Earth over lunch. But it feels like they mostly just used the ME2 engine and combat system and continued the story and tried to make it a bit more like Halo by throwing in MP stuff.
I have the same UI complaints as Bolty did. My monitor likes 1920x1080 so I'm running the game at that, and some of the stuff is too small. I appreciate cleaner more open UI's but I'd still like to expand some of the elements.
While I agree the main story was probably better in ME1, I think what really made ME2 shine was the side stories of the NPCs. The growth of Tali from ME1 into ME2 was well done IMO, in ME2 she was a very strong female character, but she also had her vulnerable side (seen in her loyalty quest along with her romance, definitely the best romance in ME2 by a long shot IMO). ME1 established the overall story arc, but ME2 really flushed out the characters IMO.
Besides, let's not forget Garrus and Tali discussing the Elevators on the Citadel. :p
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.