I agree with Zarathustra. I was initially disappointed that they weren't including customizable stats, but Jay's explanation made sense. 99.999% of players did not use stats to customize their characters. They pumped just enough str/dex to equip their gear, and poured the rest into vitality. They replaced that with runes, which provide a much more impactful and visible way to customize your characters.
There will still be plenty of variants available to play. Here are a few off the top of my head:
No runes
LOL (the BEST way to ignore the $AH!)
Off-spec variants, like a melee wizard or ranged barbarian should still be feasible
Only ethereal items (if they are included)
NM
BNM? I hope cursed items are included...
Variants are all about finding the most extreme edge cases within a ruleset and then figuring out how to make them viable. D3 just has a new ruleset to explore.
There will still be plenty of variants available to play. Here are a few off the top of my head:
No runes
LOL (the BEST way to ignore the $AH!)
Off-spec variants, like a melee wizard or ranged barbarian should still be feasible
Only ethereal items (if they are included)
NM
BNM? I hope cursed items are included...
Variants are all about finding the most extreme edge cases within a ruleset and then figuring out how to make them viable. D3 just has a new ruleset to explore.
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