08-10-2011, 05:09 PM
Here are some videos of an interview Force Strategy did with Jay Wilson, the lead designer of D3. The videos are split up by topic.
Why skill points were removed
Runestone changes coming (potentially)
Plans for PvP
Co-op, the end game, and console plans
Why we can't pick attribute points
How will AI scale?
Why skill points were removed
Runestone changes coming (potentially)
Plans for PvP
Co-op, the end game, and console plans
Why we can't pick attribute points
How will AI scale?
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