08-08-2011, 11:13 PM
(This post was last modified: 08-08-2011, 11:36 PM by Hammerskjold.)
(08-08-2011, 08:12 PM)lyyn Wrote: What bugs bothered you?
The one that bugged me the most was spell blocking even with positive resists. This doesn't really affect classes\builds who doesn't use shields, so most Mages and bow using Rogues are unaffected.
But Shield\Weapon warrior, shield\w Rogue, and Monks bare handed (iirc) = block locked the minute you encounter bloodstar volleys. Warriors could ditch the shield and or go 2 handed sword, but for the average warrior build shieldless= major pain in the rear.
Now officially, IIRC this was a 'feature'. Practically speaking, this was idiotic. If it was really official, then it was officially idiotic.
All the other stuff was relatively small (weird drop formulas leading to some undroppable items etc) but they add up IMO. But spell block=block lock was a big one for me.
Now don't get me wrong, I like most of vanilla HFire. But I always thought it was incomplete, with strong hints that if the team was given more time, they could have polished and fixed things.
HF: Fixed, is the closest thing to an official fix for me. Actually I don't particularly care whether or not it's official, the important thing is it addresses most of the things that for me, is missing\broken\incomplete with the game. It'd be awesome if it can be played on B.net, but that's probably asking for a major miracle. I'm happy that HF: Fixed exists at all.
Quote:Seems to be the general consensus. An ok geme but just not a second Diablo.
Yeah, I don't think there will ever be another D1. It came from an ancient era when Condor\bliz crafted IMO, their crown jewels of Diablo1, Starcraft1, and Warcraft2. There is no such beast as a flawless, perfect game. But D1 rightly earned it's place in video game history IMO.