05-10-2009, 09:19 PM
Congratulations on making it to hell. I'd much rather face black knights and cave vipers, especially if the warrior still has his first game blocking bonus.:)
There is not a whole lot you can do with balrog and their kin to avoid the inferno. The most important thing is to scout carefully and activate as few as possible to begin with. String them out if possible by going into previously cleared territory so that you can kill one before the next one gets to you. Try to ambush at a corner to get a hit in before the inferno starts.
Consistently freezing witches at a corner in a solo game is kind of tricky. It will only work with dumb witches, so don't try on hell spawn or soul burners. The orientation of the corner matters. If memory serves correctly, the wall that your character will be hugging should be above him on the screen, such that you can see the face of the wall. You can experiment to figure out for sure which orientations will work. Sounds kind of kinky. At the other corners, it just won't work. I think you need to take about 3 or 4 steps around the corner. If you go too far, the witch will chase you around the corner. If you don't go far enough, either they won't give you a shot or they will hit the back wall and come around the corner. If there is enough room in front of the back wall, you might be able to freeze more than one witch at a time. But certainly if you wake up too many of them, you might freeze one or two and the rest will come around and shoot you.
There is not a whole lot you can do with balrog and their kin to avoid the inferno. The most important thing is to scout carefully and activate as few as possible to begin with. String them out if possible by going into previously cleared territory so that you can kill one before the next one gets to you. Try to ambush at a corner to get a hit in before the inferno starts.
Consistently freezing witches at a corner in a solo game is kind of tricky. It will only work with dumb witches, so don't try on hell spawn or soul burners. The orientation of the corner matters. If memory serves correctly, the wall that your character will be hugging should be above him on the screen, such that you can see the face of the wall. You can experiment to figure out for sure which orientations will work. Sounds kind of kinky. At the other corners, it just won't work. I think you need to take about 3 or 4 steps around the corner. If you go too far, the witch will chase you around the corner. If you don't go far enough, either they won't give you a shot or they will hit the back wall and come around the corner. If there is enough room in front of the back wall, you might be able to freeze more than one witch at a time. But certainly if you wake up too many of them, you might freeze one or two and the rest will come around and shoot you.