04-21-2009, 05:47 PM
Quote:XT-002 Deconstructor (Heroic)
Damn but the enrage timer is short on heroic. We had no trouble coming in close to the 5 minute mark on our first 10 man kill last week, but we absolutely failed over 20-30 pulls to beat the enrage on heroic mode.
We ran 6 healers, 2 tanks, rest DPS.
We simplified the tantrums by rotating Divine Sacrifice cooldowns.
We ended up tanking him with our MT standing on the top step so that he was at the bottom step, helping bottle-neck the adds during the add phases - this seemed to help a LOT.
We had ranged DPS/healers split into two groups - one east, one west. Ranged players ran south and to the center when they had bomb debuffs so they could be easily healed and wouldn't run towards where anyone was off killing adds.
We had melee players run south so they stood inbetween the two ranged groups as their bombs went off, making it trivial for healers to keep them topped and again avoiding them running off and messing with anyone killing adds.
We kept ALL dps on the heart until it despawned (unless mages noticed adds coming in earlier than normal from a quadrant) to maximize DPS time on the heart, and because adds typically take a little while to head over.
We ended up using bloodlust at 27% because we were having issues with the 3rd add phase...seemed like more adds than the first two, though could have been bad luck 8-9 pulls in a row.
On our best pulls he was enraging at something like 10%.
I have no idea what we'll do differently on Wednesday, although perhaps the mini-patch change today that allows his adds to be slowed (snared) will allow us to allocate less of our DPS to killing adds, somehow, and more can stay on the boss full-time?
Our raid comp can be seen here: http://wowwebstats.com/1bipisyg3tciu
Perhaps 10% more DPS isn't as much as it feels like and we'll get it easily on Wed once folks have had another couple of night's sleep to think on it, but damn =)
That said, our 2 nights in heroic were nice this week. We did FL+1 (kept flame tower active), Ignus was pretty easy, and Razorscale was REALLY easy.
Bloodlust/Heroism on the first Heart phase, all DPS should be pounding on the heart for the first phase, healers should also be DPSing the heart as well during the first heart phase, you want to get as close to 50% as possible so that you go into heart phase two as well. Every 33% damage done to the heart = 10% of XT's life. Save potions of speed for the second heart phase (so you can get close to 25%). The reason you don't want to blow down to 50% immediately after heart phase 1 is to give your AoE dps time to kill the scrap bots and boom bots so they can help get a solid second heart phase.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.