06-24-2003, 06:16 PM
gaidensensei,Jun 22 2003, 05:19 AM Wrote:Considering it is a seven year old game, do any of you fellow lurkers have guesses if Blizzard would hold future intentions for Diablo I? I for one would quite enjoy if they updated a few things here and there for players to experience the once old time glory. Like on it's tenth anniversary, would you like Blizzard to propose a new patch in celebration.. and with this new patch contains a few 'extra' features, such as higher resolution support, 8 player support, item highlighting support [similiar to D2's, but not like Hellfire's].Nope. Can't see any of that happening. They barely changed a thing with The Lost Vikings and Rock & Roll Racing, when there was plenty that could have been done. (TLV: Additional levels, possibly a TLV/TLV2 combo cart instead of just the one game. R&RR: Additional tracks, additional vehicles, additional weapons etc.). If Blizzard couldn't be bothered to inject something new into old, forgotten games from ten years ago, then I sincerely doubt they'd do it for Diablo in three/four years.
Personally, higher resolutions is the only thing I'd like featured next to fixing the dupe bug, the 640x480 resolution just and never does cut it for me..!
*Sighs, blows the dust of old Lost Vikings SNES cart*
And I must be the only one who believes that Diablo in a higher resolution would suck. Big time. At 640x480, the view is perfect. Claustrophobic, dark, and intimate. If you stretch it out, then it loses much of its intimacy, and dare I say it, much of its atmosphere. Besides, if they retain the same light radius system, then you're not going to see much further than you could now. A work around would be to scale everything up so that they maintain the same comparitive dimensions, but why bother? For smoother graphics? To make it look exactly like Diablo II? One thing Interplay did right (And I swear this is the only thing they've ever done right) is use the same graphics and engine for Fallout II as they did with Fallout. This was good, this maintained continuity across the series. I like Diablo's graphics, I like them just the way they are.
Same for the 8 players thing. The world of Diablo II is large enough to accomidate 8 players. Diablo's is not. 4-player parties work through at a good pace, anything larger and the game time will be shortened dramatically. Besides, would you rather the strategic party management and dungeon crawling of a small party, or the free-for-all, barely know who I'm playing with, rush-rush-rush atmosphere that I've found defines Diablo II perfectly. Unfortunately.
Granted, there are a hell of a lot of things that need fixing. Anyone who has spent ten minutes scrabbling around among corpses for a CL-dropped ding will be praising Tyrael for a decent item highlight system, and there are more serious bugs than the CIA's spare bugs drawer that needs addressing.
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386