03-21-2009, 10:13 PM
1)
Well, obviously you'd take the spec that coordinated with whatever tanking weapon you were using. ArPen might be of more value with it getting buffed in 3.1 I don't know. Sword is probably on the weak side here, but doing probably around 3k DPS on a normal boss (because Patchwerk is probably more of a showcase boss for that spec and 4k is not likely realistic on a regularr boss), mace spec is probably pretty decent.
2)
Yes scaling on revenge is not good. In this build the scaling comes from more revenge usage. It does make better use of the talent because you're using it more often than 1 per 4 GCDs. Again, this parse is a showcase where his GCD usage for revenge accounts for well over 90% of the presence. On a more realistic fight it's probably more down in the 50% range. With that portion of GCD time dedicated to one skill, buffing the base damage only by 20% isn't a bad way to spend talent points. I haven't done the math, but I'd be pretty surprised if it didn't out threat points in gag order, for example.
I don't deserve any credit for this build. I just found some old post on Tankspot with a link to that WWS (the WWS is from January). Cider tried it on some raids too. It's old there, and they (rightfully) discarded it as a niche spec that's not viable for MTing a real run due to the inability to handle trash well. But in 3.1 it gains DPS (20% more revenge damage + 2% less to-be dodged if you go for weapon mastery), and the introduction of dual specs makes it viable as a second tanking spec for physical damage single tanking fights.
Well, obviously you'd take the spec that coordinated with whatever tanking weapon you were using. ArPen might be of more value with it getting buffed in 3.1 I don't know. Sword is probably on the weak side here, but doing probably around 3k DPS on a normal boss (because Patchwerk is probably more of a showcase boss for that spec and 4k is not likely realistic on a regularr boss), mace spec is probably pretty decent.
2)
Yes scaling on revenge is not good. In this build the scaling comes from more revenge usage. It does make better use of the talent because you're using it more often than 1 per 4 GCDs. Again, this parse is a showcase where his GCD usage for revenge accounts for well over 90% of the presence. On a more realistic fight it's probably more down in the 50% range. With that portion of GCD time dedicated to one skill, buffing the base damage only by 20% isn't a bad way to spend talent points. I haven't done the math, but I'd be pretty surprised if it didn't out threat points in gag order, for example.
I don't deserve any credit for this build. I just found some old post on Tankspot with a link to that WWS (the WWS is from January). Cider tried it on some raids too. It's old there, and they (rightfully) discarded it as a niche spec that's not viable for MTing a real run due to the inability to handle trash well. But in 3.1 it gains DPS (20% more revenge damage + 2% less to-be dodged if you go for weapon mastery), and the introduction of dual specs makes it viable as a second tanking spec for physical damage single tanking fights.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.