02-07-2009, 07:52 PM
We are experiencing a scenario where the skilled players are doing more DPS than the players with lesser skill.
It doesn't matter if they're pure or hybrid so much as their gearing and capability of knowing what to do and when.
When hybrids brought very significant synergy (mana regen for shadow, totems that had no even approximate equivalent) they could justify them being lower DPS. Now, with significant synergies mostly replicated by multiple classes, there is no justification for DPS differences between "pure" and "hybrid" classes.
Additionally, Hybrids used to be able to actually act fairly hybrid. There were 51 talent points and trees were 31 points long. You could give up a minor amount of your max capability and pick up significant off-spec utility by the ability to go almost 2/3rds deep into the second tree, so you could perform 2 roles admirably with one spec.
Those days are gone, talents below the 20 talent point mark are so vital that you really can't perform any hybrid function very well without re-speccing. The lone exception to this seems to be Feral druids, which can do an admirable job tanking and DPSing with one spec.
So I guess the question should be, what makes a hybrid, hybrid. If it's the ability to perform multiple roles, they can't do that without a respec and a regear, so that's out. If it's providing unique buffs to complement the pure DPS, well that was TBC and Blizzard changed the design, so that's out too. So there isn't anything to make a hybrid actually hybrid unless they go out and respec. This doesn't really make them hybrid, this makes them able to be a pure DPS or a pure <something else> without having to level an alt. So yes, they should be treated as "pures."
It doesn't matter if they're pure or hybrid so much as their gearing and capability of knowing what to do and when.
When hybrids brought very significant synergy (mana regen for shadow, totems that had no even approximate equivalent) they could justify them being lower DPS. Now, with significant synergies mostly replicated by multiple classes, there is no justification for DPS differences between "pure" and "hybrid" classes.
Additionally, Hybrids used to be able to actually act fairly hybrid. There were 51 talent points and trees were 31 points long. You could give up a minor amount of your max capability and pick up significant off-spec utility by the ability to go almost 2/3rds deep into the second tree, so you could perform 2 roles admirably with one spec.
Those days are gone, talents below the 20 talent point mark are so vital that you really can't perform any hybrid function very well without re-speccing. The lone exception to this seems to be Feral druids, which can do an admirable job tanking and DPSing with one spec.
So I guess the question should be, what makes a hybrid, hybrid. If it's the ability to perform multiple roles, they can't do that without a respec and a regear, so that's out. If it's providing unique buffs to complement the pure DPS, well that was TBC and Blizzard changed the design, so that's out too. So there isn't anything to make a hybrid actually hybrid unless they go out and respec. This doesn't really make them hybrid, this makes them able to be a pure DPS or a pure <something else> without having to level an alt. So yes, they should be treated as "pures."
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.