Mana Regen change
#3
Quote:This has the effect of dumbing down healing for Priests and possibly Druids, making it easier. One of the play aspects of skilled Priests in the past was in finding ways to break out of the five second rule and obtain valuable ticks of full spirit-based regeneration during combat. Now, those ticks will be less valuable, reducing the need to create and exploit those opportunities. We can heal like Pallies!

Of course, since right now there's little need to create and exploit those opportunities due to the high levels of regen we have, I suppose it's moot. It will definitely help Priests be more competitive in arenas, where we are currently run out of mana faster than any other healing class.

Intellect was already better than Spirit for Priests anyhow, so it'll be interesting to see how this shakes out.

-Bolty


It depends how they adjust meditation / intensity to match with this.

As I mentioned in the other thread, the FSR dance never really jived with me. Playing a mini-game of trying to maximize the time I do nothing... a pretty weird mechanic, when you think about it. Especially when other classes get little to no benefit for doing that.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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Mana Regen change - by Concillian - 02-05-2009, 08:46 PM
Mana Regen change - by Bolty - 02-05-2009, 09:08 PM
Mana Regen change - by Concillian - 02-05-2009, 10:39 PM

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