Things I didn't notice in the patch notes
#22
Quote:There's been a lot of places updated to no longer automatically dismount. The buildings connecting the rises in Thunder Bluff were changed in 2.4, but 3.0 added scads more.

A few notable places to, er, note:
- Many of the buildings on the Isle of Quel'danas (Some dismount in odd places, the lower floor near the blacksmith won't, or at least you'll be able to run through it before the dismount time kicks in, but the bridge across the second floor will kick you off your mount.)
- Undercity Zeppelin towers (Orgrimmar ones still dismount.)
- All boats and zeppelins
- The Dark Portal on the Azeroth side. Yes, it's true: And if you cross over to Outland mounted, you'll still be mounted on the other side.


There are a number of buildings that don't dimount you.... unless you're Tauren and can't fit through the doorway mounted...

GRRR...

You become the only race that has to dismount to get into the horde towers in AV, and if you get the general's buff that increases your size, you may as well just stand at a GY, because you can't get ANYWHERE when you're larger.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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Things I didn't notice in the patch notes - by Concillian - 11-06-2008, 07:18 PM

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