Things I didn't notice in the patch notes
#15
Another thing it took me until last night to notice is this:

Hunter's Mark now has its casting animation restored.

Irony of ironies, when the removal of the animation was an undocumented change in an earlier patch, I noticed it straight away. As minor a change it was, I felt somehow violated, and things just didn't seem right...

Now that it was reinstated, it took me over three weeks to pick up on this.

Edit: Another little annoyance is that if, as a hunter, you attempt to use a ranged ability while out of range/on GCD (Steady Shot/Arcane Shot are both excellent examples of this) then this engages Auto Shot automatically, whereas before it would wait until one shot had been fired before Auto Shotting. I don't know if it was always this way (Since I always used Aimed Shot as an opener, which I don't have at the moment), but it annoys the hell out of me.
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.

BattleTag: Schrau#2386
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Things I didn't notice in the patch notes - by NiteFox - 11-04-2008, 12:52 PM

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