The New Tanking
#1
/delurk (again)

Hello fellow Lurkers!

After an extended period of read-only activity I'm back with a few thoughts and questions about tanking (the only way to play!) with the new talents that are going to be availabe with the next patch. I have come up with various builds that should work and now hope for some theorycraft (/point Concillian:)) and experience reports from the Beta.

Here's the profile of my warrior Tarabulus. His gear is decent if not the optimal mix (too much block rating), but I reckon I should have no problems tanking early WotLK instances.

Here's what I came up with as tanking build for the patch, pre-WotLK:
5/5/51 Shockwave build

Some thoughts on it: No Incite and no Puncture? I went for Imp. Disciplines and Imp. Spell Reflection to boost the strenghts of tanking warriors, the reduced damage from spells and the nigh-invulnerability of Shield Wall (which gets a nice shorter cooldown). Rage generation is usually no problem in a raid environment, if I were tanking mostly 5-man Heroics I might go for Incite/Puncture to help with rage and threat generation.

My question: With the changes to threat (more from damage, less from modifiers), is this the right way to go? Does anybody have experience with comparable gear in instances and can comment on how important maximum damage output is going to become for tanking? I've read some Insider articles about tanking and healing in the Beta, but I have trouble relating to the information given without at least SOME experience of my own with the new mechanics and encounters.

The Warbringer/Shockwave combination looks nice on paper, at least to me. Def. stance Charge, Thunderclap and Shockwave looks to be a nice opener for some AoE tanking, that should be less difficult (if also less fun) for warriors post-patch. Anybody been trying it out and can comment on it?

Vigilance was mainly taken to try out the skill, aside from protecting the ever-pulling Enhancement and Fury aggro-monkeys from an early demise, it just really fits the tanking theme for my character.

I am going to level to 80 in prot spec, even though the damage output is certainly going to be adjusted downwards. Incite and Puncture look nice for that, also Armoured to the Teeth. I was hoping somebody could enlighten me as to whether AttT (argl, that looks silly) has a chance to overtake Cruelty for damage output/threat generation with my level of armor rating? (hm, not sure if the last sentence was proper English) I really am no good with numbers.

Thanks in advance

take care
Tarabulus

*EDITs: typos
"I'm a cynical optimistic realist. I have hopes. I suspect they are all in vain. I find a lot of humor in that." -Pete

I'll remember you.
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Messages In This Thread
The New Tanking - by NuurAbSaal - 09-26-2008, 07:58 AM
The New Tanking - by Taelas - 09-26-2008, 04:40 PM
The New Tanking - by NuurAbSaal - 09-26-2008, 04:43 PM
The New Tanking - by Concillian - 09-26-2008, 06:03 PM
The New Tanking - by Jester - 09-26-2008, 06:38 PM
The New Tanking - by Sir_Die_alot - 09-26-2008, 08:22 PM
The New Tanking - by Derek - 09-27-2008, 02:01 AM
The New Tanking - by Taelas - 09-27-2008, 01:13 PM
The New Tanking - by Jester - 09-27-2008, 03:06 PM
The New Tanking - by Taelas - 09-28-2008, 01:45 AM
The New Tanking - by Artega - 09-28-2008, 03:07 AM
The New Tanking - by Jester - 09-28-2008, 11:03 AM
The New Tanking - by Jester - 09-28-2008, 11:21 AM
The New Tanking - by Tal - 09-28-2008, 12:13 PM
The New Tanking - by Artega - 09-28-2008, 12:18 PM
The New Tanking - by Quark - 09-28-2008, 02:21 PM
The New Tanking - by Taelas - 09-28-2008, 02:22 PM
The New Tanking - by Quark - 09-28-2008, 02:29 PM
The New Tanking - by Jester - 09-28-2008, 03:43 PM
The New Tanking - by Artega - 09-28-2008, 10:38 PM
The New Tanking - by Taelas - 09-29-2008, 05:58 AM
The New Tanking - by Concillian - 09-30-2008, 08:36 AM
The New Tanking - by NuurAbSaal - 10-03-2008, 08:15 PM
The New Tanking - by Artega - 10-04-2008, 08:41 AM

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