09-11-2008, 11:41 PM
(This post was last modified: 09-11-2008, 11:42 PM by Mordekhuul.)
Hey there,
Mouse movement is a great thing, once you are used to it. I admit that doing it with a trackball seems daunting to me, however, but perhaps as much precision can be had with one as a normal mouse. I'll just assume so for the purpose of this post.
The key to mouse movement is holding down the right mouse button whenever you steer or turn. As you are figuring out, however, you do still want some key presses involved in the operation.
Side-note: I configure my hotkeys so that my left hand stays in normal typing position at all times and my right hand is on the mouse at all times. Between normal key bindings, shift- versions of most of those, alt-versions of most of them, and a nice 5 button mouse, I have some 48 hotkeys easily accessible from these hand positions and never have to stop and look down at the keyboard to hit them.
Generally you'll want to hold your W key to propel yourself while using the right mouse button to steer, and the S button occasionally when you want to back up. Note that one key advantage of mouse movement is that you can spin 180+ degrees in a heartbeat and with great precision, so if you don't need to continue facing forward while backing up you can just spin yourself to face the opposite direction and run the new direction.
You will occasionally find yourself holding both mouse buttons to give your left hand some freedom to hit a more awkward hotkey, but not often if your bindings are well established.
Another great trick of mouse movement is that the game, by default, treats the A and D keys differently if you have your right mouse button held down. Normally, with no mouse involved, they will slowly turn you to the left or right, as you know. However, if your right mouse button is held down, A acts as strafe-left and D acts as strafe-right. This allows you to bind Q and E to hotkeys instead of having them act as strafe buttons.
It is very easy to strafe using the right mouse button plus A or D, and Q and E are fantastic hotkeys, easily hittable while holding the W key down and steering with your mouse.
TLDR summary: Right mouse button plus W to move forward. Right mouse button plus A or D to strafe. Right mouse button for all turning purposes or swiveling. Take back those Q and E keys and use them for important hotkeys that you need to be able to hit in a pinch.
EDIT - Ignore Klaus. He still uses Q and E to strafe. What a maroon!
Mouse movement is a great thing, once you are used to it. I admit that doing it with a trackball seems daunting to me, however, but perhaps as much precision can be had with one as a normal mouse. I'll just assume so for the purpose of this post.
The key to mouse movement is holding down the right mouse button whenever you steer or turn. As you are figuring out, however, you do still want some key presses involved in the operation.
Side-note: I configure my hotkeys so that my left hand stays in normal typing position at all times and my right hand is on the mouse at all times. Between normal key bindings, shift- versions of most of those, alt-versions of most of them, and a nice 5 button mouse, I have some 48 hotkeys easily accessible from these hand positions and never have to stop and look down at the keyboard to hit them.
Generally you'll want to hold your W key to propel yourself while using the right mouse button to steer, and the S button occasionally when you want to back up. Note that one key advantage of mouse movement is that you can spin 180+ degrees in a heartbeat and with great precision, so if you don't need to continue facing forward while backing up you can just spin yourself to face the opposite direction and run the new direction.
You will occasionally find yourself holding both mouse buttons to give your left hand some freedom to hit a more awkward hotkey, but not often if your bindings are well established.
Another great trick of mouse movement is that the game, by default, treats the A and D keys differently if you have your right mouse button held down. Normally, with no mouse involved, they will slowly turn you to the left or right, as you know. However, if your right mouse button is held down, A acts as strafe-left and D acts as strafe-right. This allows you to bind Q and E to hotkeys instead of having them act as strafe buttons.
It is very easy to strafe using the right mouse button plus A or D, and Q and E are fantastic hotkeys, easily hittable while holding the W key down and steering with your mouse.
TLDR summary: Right mouse button plus W to move forward. Right mouse button plus A or D to strafe. Right mouse button for all turning purposes or swiveling. Take back those Q and E keys and use them for important hotkeys that you need to be able to hit in a pinch.
EDIT - Ignore Klaus. He still uses Q and E to strafe. What a maroon!
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