08-11-2008, 03:25 AM
I WAS FEARED INTO THE FIRE AND CURSED AND KNOCKED BACK AND MY TEARS DIDN'T WORK FOR SOME REASON. I READ SOMEWHERE THAT THEY FAIL SOMETIMES WHEN THAT HAPPENS, MAN IT SUCKS WHEN WE JUST WIPE CUZ OF BAD LUCK HUH GUYS
Frankly, I found that excuse kinda long-winded. "It was lag" is much simpler.
Share your Archimonde pain stories...I have two!
1) Paladins tend to be a bit over-aggressive on Archimonde, since their Divine Shield is a "get-out-of-a-really-big-screwup-free" button. One Paladin I know would routinely swim in Doomfires under the assumption that he was the only healer in the raid and were thus critical to the survival of the main tank. He didn't have time for such petty things as kiting Doomfires, oh no. Besides, he had Divine Shield, allowing him to stand like a living God in amongst the worst Archimonde could offer.
The problem is, there's a cooldown on Divine Shield. And using it twice just didn't seem to work.
This Paladin would die a lot to Doomfires.
2) Mages can Blink out of Air Bursts. They'd often crow about how they can just blink out of it and keep DPS'ing Archimonde. Only losers get Air Bursted. When explaining how this separates them from their group, leaving people high and dry if they got Grip, well...that's someone else's problem.
Until that fateful day when for whatever reason ("lag!") Blink didn't work. Shooting up into the air, the Mage scrambled to find the Tears in his inventory, for he had never had to use it before. 6 seconds later, he welcomed the ground with a resounding thud, while the other members of his group floated safely down.
Took a while for him to live that one down.
-Bolty
Frankly, I found that excuse kinda long-winded. "It was lag" is much simpler.
Share your Archimonde pain stories...I have two!
1) Paladins tend to be a bit over-aggressive on Archimonde, since their Divine Shield is a "get-out-of-a-really-big-screwup-free" button. One Paladin I know would routinely swim in Doomfires under the assumption that he was the only healer in the raid and were thus critical to the survival of the main tank. He didn't have time for such petty things as kiting Doomfires, oh no. Besides, he had Divine Shield, allowing him to stand like a living God in amongst the worst Archimonde could offer.
The problem is, there's a cooldown on Divine Shield. And using it twice just didn't seem to work.
This Paladin would die a lot to Doomfires.
2) Mages can Blink out of Air Bursts. They'd often crow about how they can just blink out of it and keep DPS'ing Archimonde. Only losers get Air Bursted. When explaining how this separates them from their group, leaving people high and dry if they got Grip, well...that's someone else's problem.
Until that fateful day when for whatever reason ("lag!") Blink didn't work. Shooting up into the air, the Mage scrambled to find the Tears in his inventory, for he had never had to use it before. 6 seconds later, he welcomed the ground with a resounding thud, while the other members of his group floated safely down.
Took a while for him to live that one down.
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.