07-09-2008, 12:38 PM
Quote:That's because Alliance on Ruin don't know how to play WSG.Playing Alliance WSG on Ruin is the most singularly painful experience possible, and I wouldn't wish it on my gravest enemies. The phenomenal stupidity displayed by its players is almost beyond measurement, and the general defeatest attitude of the Alliance there makes winning absolutely impossible. I lose roughly 90% of WSGs. AB and EotS are about 50-50 win ratio, and AVs are about 85% Alliance wins. But WSG? Sigh...
Highlights:
1) Got into a WSG with an Alliance premade from Bloodhoof. "Woah, awesome!" I thought. Haha, silly me. At the onset of the match, all 10 players on Alliance run straight for the Horde base (bad sign). I grab the flag and start heading back. We make it back to our base, with incredible team support to get me through the Horde zerg attack on me (my gear of course helps quite a bit with this). Going great! Now we just have to go get our flag back.
For the next 12 minutes (yes, I kept track), not a single Alliance member goes to the Horde base, despite a number of pleadings from myself and the BG raid leader. Not a one. All 10 Alliance players turtle in our base.
Finally, fed up, I just take the flag and head out to the Horde base, with about 6 players in tow. 3 players continue to sit in the Alliance base for some mysterious reason. 5 minutes later the Horde eventually run me out of mana and take me down, scoring a cap.
The Bloodhoof team calls me a total idiot for taking the flag to their base.
/afk
2) Stormrage trade chat states that they're forming a "winning WSG." Eh, what the hell, I figure, and join in. When Alliance forms a premade for WSG, the wait time is generally 30-60 minutes, so I spend the time playing some other BGs. The first warning signs were the number of players in the premade complaining about the wait time, and also assigning 4 people to sit in our flag room to guard the flag (bad strategy). A Druid from another guild and I convince the group that the best strategy is to take and hold mid, moving as a solid group to crush any enemy flag carriers and supporting our FC Druid as he's leaving the Horde base.
Finally, WSG pops. 10 Stormrage players enter and face a Horde PuG. Despite thoroughly explaining the strat ahead of time to all 10 players, the defined strat of sending 2 players to the Horde flag while 8 others take mid immediately falls apart when only 4 players go to the middle at the start of the match and are promptly crushed by the Horde PuG. The Horde PuG eventually wins 3-0.
*facepalm*
I never, ever queue for WSG without also queuing for something else as an "escape."
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.