Quote:In my opinion, the game art looks fine so far. My wish would be, though, that the blurry "paint" effect on grass etc in outdoor scenes can be disabled via video options (I assume this is just a 2D post effect). The previous indoor scenes in the dungeon with Cain look much better and detailed without that effect.
Things that literally piss me off every time I see them:
1. The look of the "ramparts" of the railing that Barbarian follows within the dungeon, those infuriating, perfectly Platonically pyramidal blocks
2. The pillar that the Thousand Pounder destroys in his summoning, this combine with the general "cleanliness" of everything
3. The fact that everything somehow seems blurred and smeared when I look at it in high resolution, that I can't really focus on any one thing
4. The general look of floor textures within the dungeon, as well as the lighting effects within it
5. The comic look of the character models, like the oversized shoulder pads or the fact that the Barbarian's muscles seem to be drawn on, rather than a physical part of himself
6. The lack of a metallic glint on the armor or sword of the characters, it gives the feeling of a watercolor painting..very different from Diablo's grittiness
PS: If MFing for loot involved searching for epic items that look akin to the maul that the Barbarian handles, or his incredibly cheesy enchanted axes, I could never do it. And that's like 50% of the fun of DIII right there.
In Hoc Signio Vinces.