Spell Blocking
#2
Even 95 is going to be problematic. 50 may even be a pain if the random numbers work against you too often.

To truly fix it, I would suggest ONLY allowing blocking if you are standing still, not attacking. Anything else is going to lead to problems with stunlock (it's also more realistic ;-) ). Naturally I am not exactly sure how easy that is to do as the original code I don't believe checks either state and will block regardless if dex is high enough and the resistance is 0% (except in Hellfire where resistance doesn't matter on the block check).

I personally like not blocking spells with my shield. My CAT rogue did much better in Diablo than in Hellfire until I modified Hellfire to avoid that stupid blocking issue.
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Messages In This Thread
Spell Blocking - by Hornpipe2 - 06-05-2008, 02:00 AM
Spell Blocking - by Selby - 06-07-2008, 06:09 PM
Spell Blocking - by Belix - 06-14-2008, 08:30 AM
Spell Blocking - by Selby - 06-16-2008, 03:06 AM
Spell Blocking - by Hornpipe2 - 06-16-2008, 06:49 PM
Spell Blocking - by Selby - 06-17-2008, 03:34 AM

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