06-16-2003, 10:58 PM
You have several choices....I'll list four of the more popular ones (2 from each tree):
Fire Tree:
Meteor - High damage, and burn period increases with levels - Have to learn strategic meteor placement to deal signifigant damage (takes a bit more aim than Frozen Orb, but Orb then meteor is usually enough to get you a hit because of chill)
Hydra - Low damage individually, but it fires 3 shots per cycle (so 3x the listed damage makes it moderate damage), and autoaim makes it very good for scouting attacks (and with chill will deal out decent fire damage). - Less damage than meteor, but easier to use (ie meteor is faster in the hands of a skilled player, hydra is better for someone still learning)
Lightning Tree:
Nova - Decent damage at high levels, no casting delay either - costs a lot of mana, but can level areas quickly with decent faster cast rate (works good with chill so you can get more off before repositioning).
Thunder Storm - Decent damage and semi-passive - a fire and forget lightning skill, deals damage into the thousands easily but only shoots off at intervals and can't be targeted.
Other skills you may want to look up (although they are less popular - and usually somewhat inefficient unless built exclusively around them):
Fire Wall
Fireball
Blaze
Charged Bolt
Chain Lightning
Glacial Spike
Blizzard
Frost Nova
Fire Tree:
Meteor - High damage, and burn period increases with levels - Have to learn strategic meteor placement to deal signifigant damage (takes a bit more aim than Frozen Orb, but Orb then meteor is usually enough to get you a hit because of chill)
Hydra - Low damage individually, but it fires 3 shots per cycle (so 3x the listed damage makes it moderate damage), and autoaim makes it very good for scouting attacks (and with chill will deal out decent fire damage). - Less damage than meteor, but easier to use (ie meteor is faster in the hands of a skilled player, hydra is better for someone still learning)
Lightning Tree:
Nova - Decent damage at high levels, no casting delay either - costs a lot of mana, but can level areas quickly with decent faster cast rate (works good with chill so you can get more off before repositioning).
Thunder Storm - Decent damage and semi-passive - a fire and forget lightning skill, deals damage into the thousands easily but only shoots off at intervals and can't be targeted.
Other skills you may want to look up (although they are less popular - and usually somewhat inefficient unless built exclusively around them):
Fire Wall
Fireball
Blaze
Charged Bolt
Chain Lightning
Glacial Spike
Blizzard
Frost Nova
Chaos < Logic > Order
One who knows the enemy and knows himself will not be in danger in a hundred battles.
One who does not know the enemy but knows himself will sometimes win, sometimes lose.
One who does not know the enemy and does not know himself will be in danger in every battle.
- Sun Tzu "The Art of War"
One who knows the enemy and knows himself will not be in danger in a hundred battles.
One who does not know the enemy but knows himself will sometimes win, sometimes lose.
One who does not know the enemy and does not know himself will be in danger in every battle.
- Sun Tzu "The Art of War"