06-16-2003, 06:39 PM
*Grumbles something that the uber-reply button is missing on this forum, and after a few weeks on another IPS Board with the button he keeps clicking the "Post New Topic" button*
Front Mission (SNES) is still way up there at number 1 on my top-ten game soundtracks. There are a helluva lot of pieces that literally blow everything in the FF series out of the water. Destructive Logic (Final mission track) is absolutely, positively, one of the best videogame tracks ever composed. My God, I have never heard anything better than this.
Super Metroid is another favourite, though the only track that stands out to me is the second Norfair track (Hidden section, Ridley's area).
Golden Sun, another favourite, and has yet to be surpassed on the system. The soundtrack for GS: The Lost Age is, while good, drastically inferior, though there are still quite a few tracks that beat the pants off anything composed in the last few years.
MegaMan X had quite a few very good tracks, particulary Storm Eagle's theme, and the first Ending track (Very dramatic).
Dumping music is a little hobby of mine, and on the notepad next to me is a list for CPS-2 soundtracks to be dumped, cut, and looped. SFA2: Akuma's Theme, SPFIIT: Akuma's Theme, SFA3: Proof of Divinity (Adon), SFA3: Groan (Akuma), Vampire Savior: Tower of Arrogance (Felicia) (Though the static whine at the start is a complete bitch to work with), Vampire Savior: Credits Roll, and a few more I've just noted down using just four-hex designations. Currently, I'm working on getting them to loop for BGM in StarCraft maps for anyone who may need them, but I may dump "full" (Intro, loop twice, fade on third loop) versions if anyone wants.
Oh, and how the hell couldn't I have mentioned Syndicate Wars, Uplink, HardWar, or Homeworld? If anyone could get me the weird AIFF codec Relic used for Homeworld's tracks I'd be grateful.
Front Mission (SNES) is still way up there at number 1 on my top-ten game soundtracks. There are a helluva lot of pieces that literally blow everything in the FF series out of the water. Destructive Logic (Final mission track) is absolutely, positively, one of the best videogame tracks ever composed. My God, I have never heard anything better than this.
Super Metroid is another favourite, though the only track that stands out to me is the second Norfair track (Hidden section, Ridley's area).
Golden Sun, another favourite, and has yet to be surpassed on the system. The soundtrack for GS: The Lost Age is, while good, drastically inferior, though there are still quite a few tracks that beat the pants off anything composed in the last few years.
MegaMan X had quite a few very good tracks, particulary Storm Eagle's theme, and the first Ending track (Very dramatic).
Dumping music is a little hobby of mine, and on the notepad next to me is a list for CPS-2 soundtracks to be dumped, cut, and looped. SFA2: Akuma's Theme, SPFIIT: Akuma's Theme, SFA3: Proof of Divinity (Adon), SFA3: Groan (Akuma), Vampire Savior: Tower of Arrogance (Felicia) (Though the static whine at the start is a complete bitch to work with), Vampire Savior: Credits Roll, and a few more I've just noted down using just four-hex designations. Currently, I'm working on getting them to loop for BGM in StarCraft maps for anyone who may need them, but I may dump "full" (Intro, loop twice, fade on third loop) versions if anyone wants.
Oh, and how the hell couldn't I have mentioned Syndicate Wars, Uplink, HardWar, or Homeworld? If anyone could get me the weird AIFF codec Relic used for Homeworld's tracks I'd be grateful.
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386
When beset by doubt,
Run in little circles,
Wave your arms and shout.
BattleTag: Schrau#2386