04-01-2008, 05:59 AM
Quote:It would have +179 heal if he got the right item:
http://www.wowhead.com/?item=25323
pretty sure only the 1H maces have the +heal:
http://www.wowhead.com/?items=2.4&filter=q...nrl=68;maxrl=70
Some are for breakin' people and some are for fixin' 'em.
I didn't realize pallies couldn't use staves, figured they just didn't because it didn't make sense.
It's okay that a weapon swap for innervate doesn't have mass stats, it's for 20 seconds of a 10 minute fight.
Ah didn't think about the stuff that has some fixed and some random stats. But yeah I don't think it's a big deal either. Just got curious about it. And yeah I think pallies are the only class in the game that can't uses staves but it's still interesting that it would work better for a shaman. I wonder if there is a shield out there that could get the 31 spirit and something else as well.
Though it feels a bit like old school AQ40 where you farmed green nature resist crap since it was better than blue and purple stuff for what you wanted it for. Having to tote some green crap around just feels wrong even it it does mean a nicer kick from an innervate. :)
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.