12-10-2007, 06:06 PM
Wow (no pun intended), so much information!
Drain tanking sounds quite fun. And the fear, pet, DoT curses interaction sounds somewhat like playing a curse/golem Necromancer in D2. Methinks I'll enjoy that playstyle.
I'm going for Undead after having read the basics on the races and classes (also how I ended up being interested in the Warlock). They have this cannibalize ability, which to a newbie like me seems extremely useful. Am I wrong in this assumption? They also have the anti-fear/sleep skill that's supposed to work even even after you have those effects on you. That seemed like another extremely useful ability (I assume there are monsters that will do that to you).
I'm going Horde 'cause I have an aversion to goody-two-shoes characters and sides. And what's the exact opposite of that if not the people who want to destroy all life (and even other un-life!) with a plague? :)
I'm a bit confused on the pets. You guys have given me pretty much opposing viewpoints. If as Alliera says they aren't there to tank or add significant damage, what is their purpose? Just crowd control? On the other hand Lissa says they can be useful for all of the above! I'm very much confused here, and need to get un-confused fast, since I assume I can't splash across all three skill trees and need to make my choice at character start.
Battlegrounds sound very interesting. PvP servers sound like they would be rife with frustration, especially for a new player like myself. So I'll stick with PvE for now. I can always do a paid character transfer anyway, if I understand it correctly. I'll probably look up the rest of the Lurkers when I get interested in doing instances (I assume they're like Guild Wars missions, segregated from the rest of the world).
As for professions, I was gonna go with Tailoring (since I read that Warlocks can only wear cloth armor). What would be your suggestions for other useful ones to take? How useful is First Aid, for example?
Well, thank you muchly for the mountains of information to digest. It's greatly appreciated!
Drain tanking sounds quite fun. And the fear, pet, DoT curses interaction sounds somewhat like playing a curse/golem Necromancer in D2. Methinks I'll enjoy that playstyle.
I'm going for Undead after having read the basics on the races and classes (also how I ended up being interested in the Warlock). They have this cannibalize ability, which to a newbie like me seems extremely useful. Am I wrong in this assumption? They also have the anti-fear/sleep skill that's supposed to work even even after you have those effects on you. That seemed like another extremely useful ability (I assume there are monsters that will do that to you).
I'm going Horde 'cause I have an aversion to goody-two-shoes characters and sides. And what's the exact opposite of that if not the people who want to destroy all life (and even other un-life!) with a plague? :)
I'm a bit confused on the pets. You guys have given me pretty much opposing viewpoints. If as Alliera says they aren't there to tank or add significant damage, what is their purpose? Just crowd control? On the other hand Lissa says they can be useful for all of the above! I'm very much confused here, and need to get un-confused fast, since I assume I can't splash across all three skill trees and need to make my choice at character start.
Battlegrounds sound very interesting. PvP servers sound like they would be rife with frustration, especially for a new player like myself. So I'll stick with PvE for now. I can always do a paid character transfer anyway, if I understand it correctly. I'll probably look up the rest of the Lurkers when I get interested in doing instances (I assume they're like Guild Wars missions, segregated from the rest of the world).
As for professions, I was gonna go with Tailoring (since I read that Warlocks can only wear cloth armor). What would be your suggestions for other useful ones to take? How useful is First Aid, for example?
Well, thank you muchly for the mountains of information to digest. It's greatly appreciated!