11-15-2007, 09:36 PM
Quote:3) Divine Spirit just is so blah now. Mages have no desire for Spirit anymore as a stat, now that Evocation isn't based on it. Warlocks have no spirit to begin with. Paladins don't care, and Shamans barely so. Overall, the damage boost you'll provide is far too miniscule, and as you get more and more PvP gear, you'll get less and less spirit. No PvP gear has spirit on it, and for good reason. I'd take those points out of Imp. DS, personally. However, keep the point in DS, as it's one more buff the enemy has to dispel off of you to get to your "real" buffs, and you get to keep that +50 spirit boost for PvE.
I'm addressing this here because I don't want to clutter up another thread with my thoughts on DS and imp DS.
For PvP, yeah, I ditched imp DS in a heartbeat with Taiza. Even on the healing PvP gear there's no spirit. Why boost something that you don't have?
Now, to address Necrali (in another thread), for raids, there is still a purpose for improved DS. Tree druids love it. They're spirit based with their healing, same as the healing priests. There also used to be a call for imp DS with the holy DPS as well (or at least for my Taiza, spirit-whore that she is), but since the changes to evocation, you're finding less and less gear with spirit on it for DPS so the holy dps priests are getting less and less of a bonus with it.
For PvP, circle of healing is definitely worth it. I lived through a lot of stuff that I really shouldn't have (and kept other folks up as well) in both arenas and battlegrounds. I have crappy PvP gear, but simply having a non-dispellable, instant cast spammable heal can really turn the tide. It's better than holy nova for healing (duh!) and doesn't break CC, but is a great "Oh crap" skill in PvP.
Crap. Time to go. I'll have to finish this up later.
Intolerant monkey.