Quote:Except now the healers won't have to be feared so they can keep you up through the crush.
And parry doesn't affect the chance to be crushed in any way prior to 87.4% avoidance+block (which is when you begin pushing them off the table). The only thing it can do to affect CBs is extend the charge of Shield Block.
Please read this: http://evilempireguild.org/guides/avoidance.php
It explains why avoidance is so valuable.
Crush is 15% of the table, yes but the real danger is back to back hits. That is way way way more likely to happen if you can't block or parry.
Edit: And yes I was saying 2xcrush but it's not just the crushes, it's the cleaves, crushes and regular hits that you are just going to take way more of. I wasn't clear you probably do understand the full deal. I was not clear. Even with healers up, the damage is going to spike and you still run a much higher risk of dying.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.