Quote:I don't know what's so magic about the number 3. It seems artificial to me. This talk of "great sacrifice" doesn't ring true to me. Warriors are limited mostly by the number of points, not by which tree things are in. If you just merged all the arms talents directly into fury (with the exception of MS) it would free up a total of about 5 points of junk from the bottom of arms, and allow one DPS warrior to do optimal DPS while handling blood frenzy. Call it an 8% buff. I think they can tweak warriors back into line after that... or take 8% worth of cool talents and sprinkle them into prot somewhere as goodies for offtanks. Note that you will still need to make *some* sort of pve/pvp/solo choices - there aren't enough points to do max dps and pickup goodies like imp charge and imp intercept. If you give prot MS, maybe the axe/mace/sword spec, and imp hamstring (with a bit of a buff) then you improve their ability to solo and pvp. Neither one of these specs would be overpowered, to the extent that they gain 5-10% in power they can be tweaked back into line somewhere else. Each spec has a clear theme, and can play in all facets of the game.
Ok, let's take your situation and let's merge all the arms talents into Fury and move MS and Imp MS into Protection at the same levels.
Now you have the following potential for a DPS warrior:
5/5 Cruelty, you have now satisfied what it takes to get to tier 2, this means that you have now been able to skip a good number of worthless talents in the arms pool at tier 1 that don't help your DPS that much or are oriented toward tanking.
5/5 Unbridled Wrath, you now satisfied what it takes to get to tier 3, you have just gotten around a good number of junk talents in Arms at tier 2.
3/3 Blood craze, 1/1 Anger Management, 1/1 Improved DS, you have satisified what it takes to get to tier 4 and avoid a good amount of junk again, while taking one potentially junky talent.
5/5 Enrage, 5/5 Dual Wield, you have now qualified for tier 6 and gotten two very useful talents.
5/5 Weapon Specilization, 5/5 Flurry, 1/1 Deathwish, now we're up to the potential of getting Tier 9 talents.
Congratulations, you have just given Warriors to totally cherry pick the Arms and Fury trees getting pretty much all the useful DPS talents without taking more than two junk talents.
Now is it clear why merging the trees is bad? If the trees remain as is, you cannot get everything you want, you have to sacrifice at various tiers and lose some talent points here and there. With your merging, I just showed you that you sacrifice so very little to get to the really big DPS improving talents. What's honestly different here in your assessment of going to two trees for Warrior and merging Arms and Fury together or merging half of Arms into Fury and half of Arms into Prot? There's no distinct sacrifice that you pay if the trees remain seperate.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.