08-18-2007, 02:57 AM
Quote:Looking at the build, there is one thing I would change, skip shadow power and go with 2 points in Imp PS, 1 point in Silence, and 2 points in Fade (since you have no threat reduction from Silent Resolve). While the additional 15% crit would be nice on Mind Blast and Shadow Word: Death, you're majority of damage is going to come through Shadow Word: Pain, Vampiric Touch, and Mind Flay (and these spells are less of a threat jump than Mind Blast and Shadow Word: Death can be). There are also enough mobs around to warrant the use of Silence on occasion as a backup for the Shaman and Mages.
I think a few of you are missing where I'm coming from. First off, Silent Resolve is useless to a Shadow Priest that doesn't Holy heal as VE healing is shadow based, thus Silent Resolve does nothing. The reasoning behind Fade is when Holy healing, not when DPSing/VEing.
Likewise, Silence does have uses as you get a little deeper into SSC and TE where you typically will be seeing packs that are 6 to 7 strong. Most of the mobs are CC'able and if you do not have enough CC to minimize some threats from casting mobs, you can fall back on silence to shut them down from casting and have a tank try to hold on to them.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.